homelab/services/games-console/ui/node_modules/scheduler/umd/scheduler.development.js
Dan V deb6c38d7b chore: commit homelab setup — deployment, services, orchestration, skill
- Add .gitignore: exclude compiled binaries, build artifacts, and Helm
  values files containing real secrets (authentik, prometheus)
- Add all Kubernetes deployment manifests (deployment/)
- Add services source code: ha-sync, device-inventory, games-console,
  paperclip, parts-inventory
- Add Ansible orchestration: playbooks, roles, inventory, cloud-init
- Add hardware specs, execution plans, scripts, HOMELAB.md
- Add skills/homelab/SKILL.md + skills/install.sh to preserve Copilot skill
- Remove previously-tracked inventory-cli binary from git index

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-09 08:10:32 +02:00

152 lines
4.8 KiB
JavaScript

/**
* @license React
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
/* eslint-disable max-len */
'use strict';
(function(global, factory) {
// eslint-disable-next-line no-unused-expressions
typeof exports === 'object' && typeof module !== 'undefined'
? (module.exports = factory(require('react')))
: typeof define === 'function' && define.amd // eslint-disable-line no-undef
? define(['react'], factory) // eslint-disable-line no-undef
: (global.Scheduler = factory(global));
})(this, function(global) {
function unstable_now() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_now.apply(
this,
arguments
);
}
function unstable_scheduleCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_scheduleCallback.apply(
this,
arguments
);
}
function unstable_cancelCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_cancelCallback.apply(
this,
arguments
);
}
function unstable_shouldYield() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_shouldYield.apply(
this,
arguments
);
}
function unstable_requestPaint() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_requestPaint.apply(
this,
arguments
);
}
function unstable_runWithPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_runWithPriority.apply(
this,
arguments
);
}
function unstable_next() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_next.apply(
this,
arguments
);
}
function unstable_wrapCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_wrapCallback.apply(
this,
arguments
);
}
function unstable_getCurrentPriorityLevel() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_getCurrentPriorityLevel.apply(
this,
arguments
);
}
function unstable_getFirstCallbackNode() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_getFirstCallbackNode.apply(
this,
arguments
);
}
function unstable_pauseExecution() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_pauseExecution.apply(
this,
arguments
);
}
function unstable_continueExecution() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_continueExecution.apply(
this,
arguments
);
}
function unstable_forceFrameRate() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_forceFrameRate.apply(
this,
arguments
);
}
return Object.freeze({
unstable_now: unstable_now,
unstable_scheduleCallback: unstable_scheduleCallback,
unstable_cancelCallback: unstable_cancelCallback,
unstable_shouldYield: unstable_shouldYield,
unstable_requestPaint: unstable_requestPaint,
unstable_runWithPriority: unstable_runWithPriority,
unstable_next: unstable_next,
unstable_wrapCallback: unstable_wrapCallback,
unstable_getCurrentPriorityLevel: unstable_getCurrentPriorityLevel,
unstable_continueExecution: unstable_continueExecution,
unstable_pauseExecution: unstable_pauseExecution,
unstable_getFirstCallbackNode: unstable_getFirstCallbackNode,
unstable_forceFrameRate: unstable_forceFrameRate,
get unstable_IdlePriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_IdlePriority;
},
get unstable_ImmediatePriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_ImmediatePriority;
},
get unstable_LowPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_LowPriority;
},
get unstable_NormalPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_NormalPriority;
},
get unstable_UserBlockingPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_UserBlockingPriority;
},
get unstable_Profiling() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_Profiling;
},
});
});