homelab/services/parts-inventory/api/node_modules/destroy
Dan V deb6c38d7b chore: commit homelab setup — deployment, services, orchestration, skill
- Add .gitignore: exclude compiled binaries, build artifacts, and Helm
  values files containing real secrets (authentik, prometheus)
- Add all Kubernetes deployment manifests (deployment/)
- Add services source code: ha-sync, device-inventory, games-console,
  paperclip, parts-inventory
- Add Ansible orchestration: playbooks, roles, inventory, cloud-init
- Add hardware specs, execution plans, scripts, HOMELAB.md
- Add skills/homelab/SKILL.md + skills/install.sh to preserve Copilot skill
- Remove previously-tracked inventory-cli binary from git index

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-09 08:10:32 +02:00
..
index.js chore: commit homelab setup — deployment, services, orchestration, skill 2026-04-09 08:10:32 +02:00
LICENSE chore: commit homelab setup — deployment, services, orchestration, skill 2026-04-09 08:10:32 +02:00
package.json chore: commit homelab setup — deployment, services, orchestration, skill 2026-04-09 08:10:32 +02:00
README.md chore: commit homelab setup — deployment, services, orchestration, skill 2026-04-09 08:10:32 +02:00

destroy

NPM version Build Status Test coverage License Downloads

Destroy a stream.

This module is meant to ensure a stream gets destroyed, handling different APIs and Node.js bugs.

API

var destroy = require('destroy')

destroy(stream [, suppress])

Destroy the given stream, and optionally suppress any future error events.

In most cases, this is identical to a simple stream.destroy() call. The rules are as follows for a given stream:

  1. If the stream is an instance of ReadStream, then call stream.destroy() and add a listener to the open event to call stream.close() if it is fired. This is for a Node.js bug that will leak a file descriptor if .destroy() is called before open.
  2. If the stream is an instance of a zlib stream, then call stream.destroy() and close the underlying zlib handle if open, otherwise call stream.close(). This is for consistency across Node.js versions and a Node.js bug that will leak a native zlib handle.
  3. If the stream is not an instance of Stream, then nothing happens.
  4. If the stream has a .destroy() method, then call it.

The function returns the stream passed in as the argument.

Example

var destroy = require('destroy')

var fs = require('fs')
var stream = fs.createReadStream('package.json')

// ... and later
destroy(stream)