- Add .gitignore: exclude compiled binaries, build artifacts, and Helm values files containing real secrets (authentik, prometheus) - Add all Kubernetes deployment manifests (deployment/) - Add services source code: ha-sync, device-inventory, games-console, paperclip, parts-inventory - Add Ansible orchestration: playbooks, roles, inventory, cloud-init - Add hardware specs, execution plans, scripts, HOMELAB.md - Add skills/homelab/SKILL.md + skills/install.sh to preserve Copilot skill - Remove previously-tracked inventory-cli binary from git index Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| index.js | ||
| LICENSE | ||
| package.json | ||
| README.md | ||
destroy
Destroy a stream.
This module is meant to ensure a stream gets destroyed, handling different APIs and Node.js bugs.
API
var destroy = require('destroy')
destroy(stream [, suppress])
Destroy the given stream, and optionally suppress any future error events.
In most cases, this is identical to a simple stream.destroy() call. The rules
are as follows for a given stream:
- If the
streamis an instance ofReadStream, then callstream.destroy()and add a listener to theopenevent to callstream.close()if it is fired. This is for a Node.js bug that will leak a file descriptor if.destroy()is called beforeopen. - If the
streamis an instance of a zlib stream, then callstream.destroy()and close the underlying zlib handle if open, otherwise callstream.close(). This is for consistency across Node.js versions and a Node.js bug that will leak a native zlib handle. - If the
streamis not an instance ofStream, then nothing happens. - If the
streamhas a.destroy()method, then call it.
The function returns the stream passed in as the argument.
Example
var destroy = require('destroy')
var fs = require('fs')
var stream = fs.createReadStream('package.json')
// ... and later
destroy(stream)